

Single Player RPG
A street-level RPG set in a decaying city of alleys, noise, and constant pressure.
You play a vandal navigating police aggression, territorial conflict, and survival through movement, confrontation, and reputation.
Progress comes from adapting — refining skills, upgrading tools, and learning how the city reacts to you.
The environment is hostile, dense, and unforgiving, and every action leaves a mark.
Art Direction
character & background design
3D modeling & animation




