I’ve spent the last 15+ years bringing game worlds and cartoon characters to life. Armed with degrees from ESPM and London University of the Arts, plus a toolkit ranging from 3D modeling to motion graphics and illustration – basically a Swiss Army knife of digital art (just with more polygons and fewer bottle openers).

My journey has taken me from crafting cartoon animated characters at TV Pinguim to leading art teams at gaming giants like Electronic Arts and Bossa Games. Whether it’s brainstorming game concepts, directing artists, or diving deep into UIx design, I love tackling creative challenges head-on. Being a perfectionist who also likes getting things done quickly might sound contradictory, but hey, that’s my superpower!